Mr Gunkiller recently asked me about the plot of Steve 3, and since I love it when people show interest in the series I thought I'd let you know what to expect.
In a nutshell, the boss (who we find out is called Sullivan) hasn't turned up at the office and Jimmy reminds Steve that he's very rarely late for work. After some minor detective work, the pair find out that Sullivan has got into trouble with a bunch of Colombian drug dealers and so it's up to Steve to catch the next flight to Colombia, find out where the boss has been taken, shoot some bad guys and BRING SULLIVAN HOME!
I was basically a little worried that the series' obvious format (there's a crisis, Steve shoots some guys, the end) would get stale very quickly if I kept things in the office, so I decided to take the idea a bit further and run with it. I've always said it's important to keep a series progressive, not just in terms of animation but also in terms of plot, so it's nice that I've done something a bit different for this episode. Future episodes will also have new twists and turns and all that bobbins, plus I'll be introducing the often-requested RECURRING VILLAIN in Steve 4.
As a final note, keep in mind that the series is and always will be about action and laughs, so don't expect any serious drama or water-tight plots. A lot of the series' charm (for me anyway) comes from the ridiculous pace and the fact not everything needs to explained - sure, I could have gone into more detail about where the Nazis came from in Steve 2 or why exactly zombies appear in the first episode, but I figure people enjoy watching Steve fighting these guys and 'cracking wise' rather than listening to him ask a bunch of boring, unnecessary questions. With that said, certain elements like the recurring villain and Steve's past with the company will be fleshed-out and have their own backstory, but this will all be in the name of fun and 'megalulz'.
So there you go!
Gunkiller
Sounds like a good one. Can't wait to see it.